| VISUAL FUSION is the world's premier motion analysis system. The VISUAL FUSION 3-D motion analysis system is designed to automatically detect moving subjects in a series of images, and provide position, size, shape and intensity data as a function of time Multiple complex shaped objects can be automatically detected and tracked, even on curving and crossing trajectories. |
| VISUAL FUSION is the leading edge motion analysis software package in the world today. VISUAL FUSION is the first fully automatic multi-target motion analysis system; first true 3-D motion analysis system; first motion analysis system to offer shape description (e.g., for expanding airbags); and the first motion analysis package to provide radiometric calibration of data. |
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Automotive Crash Test Analysis |
| This image shows a typical automotive crash test scene involving dummy motion captured at 1000 frames per second. The quadrant test pattern markers on the dummy are tracked to develop x-y position versus time. If multiple cameras are used, 3D (x,y,z) position versus time can be derived. From this information, velocity, acceleration, or angular rate data can also be computed. |
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Particle Motion Analysis |
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| The debris cloud shown here (resulting from a missile destruction) vividly demonstrates the ability of VISUAL FUSION to automatically acquire new targets as they separate. |
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Animal Locomotion Studies |
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| This image of a bald eagle in flight demonstrates automatic detection and tracking of an object which, both changes shape and direction, moving against a complex background. |
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Target Shape Analysis |
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| This missile plume image illustrates many of the features extracted from the imagery and available to the analyst. The outline shape of the target is shown, as well as bars indicating the minimum and maximum extents in the X and Y directions. The narrow ellipse in the center represents the 2nd moments of the object and can be used to estimate the orientation. The centroid location is indicated by a small cross in the center of the ellipse. Other quantities computed include the number of pixels in the object, total intensity, peak intensity, and number of saturated pixels. |
Last Update 5-27-2001